'To all mankind -- may we never find space so vast, planets so cold, heart and mind so empty that we cannot fill them with love and warmth.'

Welcome aboard the SS Mary Rose, a pastiche of a ship hailing from an era bygone, past checkered and historically dubious. In all rights, she should have been moored in a museum, stripped of her warp core, drained of her chattels and propped onto a pole, a lifeless husk on display. Yet the SS Mary Rose has a tireless manner of slipping through the tight noose of fate.
This simulation is based on the dark side of Star Trek, people living on the very edges of the Federation. We are a simulation focusing on player involvement and quality writing, and the admin team makes a special effort to build an inclusive and welcoming community that appreciates diversity.
We are a multi award winning simm independent.
Current Ship Mission

Latest News Items
» Mission 18 - Shackles
Posted on Wed May 8th, 2024 @ 12:46pm by Captain Rueben Gregnol in General News
Hi All
As you all know our current mission is very much at the ending point.
Mission 18 - Shackles
Making a supply pick-up from a Fenris Rangers cache on a remote planet, the SS Mary Rose discovers a crashed Orion slaver ship on the surface. Alarmingly, it appears the survivors of the crash were an assortment of alien races abducted from various pre-warp worlds across the fringes of known space. These survivors have built a settlement for themselves out of the crashed ship, though with virtually no understanding of advanced technology or warp travel, they remain trapped on the…
» New Player - Terrence Rumm
Posted on Fri Oct 13th, 2023 @ 1:24pm by Captain Rueben Gregnol in General News
Afternoon Everyone
I would like to introduce you to our new player Josh, who will be playing Terrence Rumm. They will be becoming our chief of the boat. In his own words, he is an experienced veteran who can keep an eye on the morale and welfare of the crew at large, support with training and onboarding of new crew members, and be a jack of all trades type who can provide a little expertise and enhance coordination between different departments.
I would like to ask while he settles in you offer lots of jp's and make him feel welcome…
» Hysperia Awards and Achievements
Posted on Fri Oct 6th, 2023 @ 12:12pm by Captain Rueben Gregnol in General News
Hi All
I finally got around to doing the awards and achievements for Hysperia.
Congratulations all
Please do not forget you can vote at any point.
Crew's Choice Award for Hysperia
Evelyn Reynolds
“The Oliver/Evelyn dynamic has shifted dramatically this mission, and I have to give kudos to Serahni for enabling and driving much of that. I'm excited to see where it leads! She deserves a lot of recognition for helping juggle a lot of little arcs this run around, and I'm personally grateful for the added creativity.”
Leiddem Kea
“The award is for Becca, of course, and her legion…
» New Player - Rormu Yazlin
Posted on Thu Sep 7th, 2023 @ 4:28pm by Captain Rueben Gregnol in General News
Good evening Everyone
I would like to introduce you to our new player Emu, who will be playing Rormu Yazlin. They will be becoming our chief armoury officer. I would like to ask while he settles in you offer lots of jp's and make him feel welcome on Rosie. I am sure they would appreciate a prod on Discord to offer said joint posts before we get lost in space.
Becca
» Obsidian Day Award Nominations
Posted on Sun Jun 18th, 2023 @ 8:51am by Captain Rueben Gregnol in General News
Hi all
As you would have seen from the fleet news item on Discord it is that time again to nominate for obsidian day awards. You can nominate for these awards here.
COMMUNITY AWARDS
Obsidian’s Outstanding Player
Award for that special player who deserves recognition for those outstanding contributions he/she brings to a simulation and fleet as a whole.
Obsidian’s Outstanding Newcomer
Award for a new simulation since last Obsidian Day that brings a wealth of new adventures and interesting characters to the fleet. (includes ships where a change over of Game Masters has happened)
Obsidian’s Most Helpful Player
Award for…
Latest Mission Posts
» New Places, Old Faces
Mission: Veils
Posted on Sun Jan 25th, 2026 @ 9:09pm by Beya & Chief Helmsman Kalahaeia t'Leiya & Nollel Livaam (*)
Beya strolled through the festival grounds, looking back occasionally at Burnie and Nollel. The monogamy thing was still weird, but they were cute together. Burnie seemed especially happy, a big grin spreading across his face as he eyed the preparations for the bonfires. What was it about engineering that attracted pyros?
Still, Beya had to admit she was excited about the festivities too. She liked the symbolism of tossing things into the flames that needed to be left behind. More and more she had been realizing that there were limitations she'd been letting her past place on her. And the…
» Take a Deep Breath
Mission: Shackles
Posted on Fri Jan 16th, 2026 @ 7:08am by Kaelen & Evelyn Reynolds
Kaelen’s stride through the corridors of the Mary Rose felt noticeably lighter. His encounter with Delaney O’Callaghan had been a breath of fresh, if slightly chaotic, air; there was a revitalizing honesty in her brand of organized mayhem that he found far more palatable than the rehearsed transparency of the Rangers which often bordered on proselytizing. He found himself genuinely looking forward to pestering some his old Starfleet connections for her, or rather for Caliea. If he could leverage a few dusty favors to find the little one’s home planet, it would be a small but significant payment toward the…
» Hand It Over
Mission: Shackles
Posted on Tue Jan 6th, 2026 @ 11:31am by Delaney O'Callaghan & Kaelen
One of the realities of working security was that, as far as best case scenarios went, a quiet day in the office was technically ideal. A lack of emergency was not something to mourn, and even the escalation to standby was a trajectory not to be coveted unless your motivation was calamity and misfortune. That was probably true of any number of personnel drawn to the profession, of course; in Delaney's case, she was here by dint of managerial shenanigans, not her own maniacal aspirations.
If she was going to be strictly fair about it, being stationed in Security was…
» Trials of R&R
Mission: Veils
Posted on Sat Jan 3rd, 2026 @ 3:19am by Chief Engineer Michael Burnstein
Sofia pursed her lips, processing the information on Allhallows Prime. A brow lifted as she over up at the young man waiting, stiffly patient and still; in his case a sure sign of impatience and a touch of nerves. "Of course, there's no question of granting leave - as I'm sure you know, you are so overdue that some of the staff have begun taking bets on when someone orders it."
"I'm not that -"
"Bad?" she finished for him, softening the chiding interruption with a smile. "Gunnar, it's been over six months since you took an actual leave. And…
» Have baggage, will travel
Mission: Shackles
Posted on Fri Jan 2nd, 2026 @ 5:30pm by Kaelen & Captain Rueben Gregnol
Gregnol yawned to himself as he looked down the space dock as the last person left the ship from the group they had rescued last month. It was a relief to not have them under his care and be his responsibility any longer as it had been a huge learning curve for him and the Fenris Rangers. They had successfully negotiated everyone to a place where they could get back home and hope they survived with knowing what was out in the wider universe or they could start again in the Federation and learn what the wider universe was about.…