Mission 5 - Liberation

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Mission Info

Status Completed Mission
Description

After a few routine cargo hauls the crew of SS Mary Rose start to open up more areas of the ship as the crew grows. After starting repairs on the oldest area of the ship to open up more areas for use, the crew start to hear random voices all over the ship repeating the phrase ‘Don’t let it out’. What is it? Why are voices suddenly whispering about it? And worst of all why does the computer suddenly think there are three more bio signatures on the ship than there actually is?

Start Date Thu Jan 1st, 1970 @ 1:00am
End Date Wed Mar 14th, 2018 @ 12:18pm

Mission Posts

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Title Timeline Location
Tricks of the Trade
by Executive Officer Valiyi Uhin
MD - 15: 1640 Hrs Kitchens
Putting the Pieces Back Together...
by Ka'see 'Cassie' Anderson (*) & Johnathen Anderson Jr
MD 05 12:00 Cassie's assigned guest quarters.
First Meal In One Hundread And Fifty... Years
by Reessem Nubohn KIA (*) & Ka'see 'Cassie' Anderson (*) & Jasper Offermans & Johnathen Anderson Jr
MD 05 10:00 Deck 3 - Mess Hall
Choices MISSION END
by Executive Officer Valiyi Uhin & Captain Rueben Gregnol & Jasper Offermans & Johnathen Anderson Jr & Ka'see 'Cassie' Anderson (*)
MD 06 10:00 Deck 3 - Ward Room
Waking Up In Wrong Time Part 2
by Captain Rueben Gregnol & Ka'see 'Cassie' Anderson (*) & Jasper Offermans & Executive Officer Valiyi Uhin & Johnathen Anderson Jr
MD 05 07:30 Deck 7 - Sickbay Complex
Guilty Enough For Two
by Dixoho Saa (*)
MD 04 20:00 Deck 4 - Senior Officer Quarters
Spring (bay) Cleaning
by
MD-27 Sickbay
Death is Never Far Behind...
by
About 10 minutes after Ishimura crew are rescued Transporter Room One
Waking Up In Wrong Time (Part 1)
by Jasper Offermans & Executive Officer Valiyi Uhin & Johnathen Anderson Jr
MD 05 :: 07:00 Deck 7 - Sickbay Complex
Freeing The Ghosts
by Captain Rueben Gregnol & Executive Officer Valiyi Uhin
MD 04 08:00 Deck 8 - New Areas
Happy Meal
by
MD-26 Mess
Never Know What You Need Untill It Falls Into Your Lap part 5
by Ka'see 'Cassie' Anderson (*) & Johnathen Anderson Jr
Pre Ishimura - 2240 Scotand
Never Know What You Need Until It Falls Into Your Lap Part 3
by Ka'see 'Cassie' Anderson (*) & Johnathen Anderson Jr
Pre Ishimura - 2240 Earth, Scotland
I Am Not Adorable
by Jeassaho Kea (*)
MD 04 05:45 Deck 16 - Engineers Office
Never Know What You Need Untill It Falls Into Your Lap Part 4
by Ka'see 'Cassie' Anderson (*) & Johnathen Anderson Jr
Pre Ishimura - 2240 McAvoy Cabin, Scotland
Falling Through The Ceiling To Find New And Interesting Things
by Dixoho Saa (*) & Reessem Nubohn KIA (*) & Leiddem Kea (*) & Executive Officer Valiyi Uhin
MD 04 07:00 Deck 7- New Areas
The Voices Are Real Part 2
by Captain Rueben Gregnol & Dixoho Saa (*) & Executive Officer Valiyi Uhin & Caden Isaacks
MD 03 18:00 Deck 1 - Bridge
Rust Bucket Of A Chance
by Dixoho Saa (*)
MD 04 06:45 Deck 6 - Cargo Holds
The Voices Are Real Part 1
by Leiddem Kea (*) & Caden Isaacks
MD 03 17:00 Deck 7 - Sickbay Complex
Introducing The New First Mate (Part 2)
by Captain Rueben Gregnol & Dixoho Saa (*) & Executive Officer Valiyi Uhin
MD -21 08:00 Deck 3 - Ward Room
Introducing The New First Mate (Part 1)
by Captain Rueben Gregnol & Dixoho Saa (*) & Lieutenant Selina Fenruse (*) & Executive Officer Valiyi Uhin
MD -21 08:00 Deck 3 - Ward Room
20 Questions
by Leiddem Kea (*)
Previous Mission Deck 7 - Sickbay
One Final Hooray
by Jeassaho Kea (*)
MD 04 21:00
Don't Need To Be Security To Track Down
by Dixoho Saa (*)
MD -03 22:30 Deck 7 - Security Complex
Tiny 'Humans'
by Lieutenant Selina Fenruse (*) & Leiddem Kea (*)
MD -15 08:30 Deck 7 - Sickbay Complex

Mission Summary